Python 3 wxPython Script to Build Popup Integer Arithmetic Calculator GUI Desktop App Full Project For Beginners

Python 3 wxPython Script to Build Popup Integer Arithmetic Calculator GUI Desktop App Full Project For Beginners


Welcome folks today in this blog post we will be building a popup integer arithmetic calculator in wxpython using tkinter. All the full source code of application is shown below.



Get Started



In order to get started you need to install the following library using the pip command as shown below


pip install wxpython


After installing this library you need to make an file and copy paste the following code


    wxPython learning program: Integer Calculator
    Author: Vitaliy Podoba

import wx

# list of math operations and digits to check against
OPERATIONS = ('/', '*', '-', '+')
DIGITS = ('0', '1', '2', '3', '4', '5', '6', '7', '8', '9')

class Calculator(wx.Dialog):
    """Python Integer Calculator"""

    def __init__(self):
        # initialize our dialog window with: title and size
        wx.Dialog.__init__(self, None, id=-1, title='Calculator',
            size=wx.Size(500, 500))

        # sizers will allows us to put buttons into nice GRID layout
        sizer = wx.GridBagSizer(hgap=7, vgap=10)

        # add calculator display - text area in read-only mode
        # text inside will be right aligned
        self.display = wx.TextCtrl(self, id=-1, value='0',
            size=wx.Size(182, 40),

        sizer.Add(self.display, (0, 0), (1, 4), wx.EXPAND)

        # put buttons into 4x4 grid
        x = 0
        y = 1
        for row in (('7', '8', '9', '/'),
                    ('4', '5', '6', '*'),
                    ('1', '2', '3', '-'),
                    ('0', 'C', '=', '+')):
            for blabel in row:
                # create button
                button = wx.Button(self, id=-1, label=blabel, size=wx.Size(40, 20))

                # bind mouse click on button
                self.Bind(wx.EVT_BUTTON, self.HandleButton, button)

                # add button to grid sizer
                sizer.Add(button, (y, x), (1, 1))
                x += 1

            x = 0
            y += 1

        # set a few variables for calculator to work
        self.operation = None   # remember last operation
        self.last = None        # remember last number entered
        self.resolved = None    # flag to clear screen after solve()

        # add our grid bag sizer to our dialog

        # set dialog centrally on the screen

    def HandleButton(self, event):
        """This Calculator method is called on every button click"""
        # define event variables: button, it's label, text field value
        button = event.GetEventObject()
        label = button.GetLabel()
        value = self.getValue()

        # below we handle our event differently based on button clicked

        # Clear button
        if label == 'C':
            # simply reset display and forgot any custom calculator variables

        # digit button pressed
        elif label in DIGITS:
            # it's important to clear display before:
            # * new operation
            # * after zero digit
            # * and after solve() funtion, '=' button
            if value == '0' or value in OPERATIONS or self.resolved:
                self.resolved = False


        # equal sign: try to calculate results
        elif label == '=':
            # try to solve our equation

        # clicked operation button
        elif label in OPERATIONS:
            # before any new operation try to solve previous operation

            # remember previously entered number
            # if user is just changing operation - no need to remember any value
            if value not in OPERATIONS:
                self.last = self.getValue()

            # update last operation used and set display to operation label
            self.operation = label

    def Clear(self):
        """Calculator Clear button"""
        self.operation = None
        self.last = None

    def update(self, value):
        """Shortcut for display update value"""

    def getValue(self):
        """Shortcut for display get value"""
        return self.display.GetValue()

    def solve(self):
        """Equal operation: let's calculate result"""
        # only calculate anything if we got both: operation and last value
        if (self.last != None) and (self.operation != None):
            # here we use strings and eval to calculate result
            result =  str(eval(
                # e.g.  "67 - 24"
                self.last + self.operation + self.getValue()
            # finally reset calculator values and update display with result
            self.operation = None
            self.last = None
            self.resolved = True

def main():
    # run the application
    app = wx.App()

    # start calcualator dialog
    dlg = Calculator()

# initialize our calculator
if __name__ == '__main__':


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Now if you execute the following python script by typing the below command as shown below




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